Hi, after a short break. Recently I decided to add the editor rather interesting feature namely animation camera. Quite useful for example to capture cutscenek in games or demos to the effects scenowych. Earlier in older versions of the engine, I created an animation camera in an external program such as Lightwave 3D, and then write down in a format and wczytywałem previously saved e-key, and only it "played a". Now I decided to do an animation camera support in their own editor. For now I could only do a simple control "timeline", and linear interpolations key s (that is, the simplest
.) Of course, this does not remain. Already working on a slow curve interpolation, Hermite exactly, but this is already another time. In addition, I put the movie on which you can see how it works now. Waiting for feedback.
Hello everyone. Perhaps some of you think that I will not make more records because of the break in posts, but unfortunately it was caused by work, school, session, laziness and a few other things. Since that night I also had to deal with my second hobby is motorcycle. Just waiting for my replacement tires and wait for spring, now I can not wait.
By the time where I did not write, I worked a while on the editor, I added a simple but nice effect which is to flare and I added a few improvements. In addition, Paul did my scene, which created a kind of techdemo engine. Here at the screenshot you can zobaczycz is a "sneak peak" maps, and editor. In addition to the portolio in developing web-section I've added two new items.
Today at work I found a very interesting link with an even more interesting title: "Microsoft Excel: Revolutionary 3D Game Engine?". I think the title speaks for itself, a link to the page: http://www.gamasutra.com/view/feature/3563/microsoft_excel_revolutionary_3d_.php?page=1






